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The student news site of Milwaukee Area Technical College

MATC Times

The student news site of Milwaukee Area Technical College

MATC Times

The student news site of Milwaukee Area Technical College

MATC Times

MATC hosts Global Game Jam 2024

Dino-Might+Game+Jam+2024+team%21+Left+to+right%3A+Kevin+King%2C+Arinmir+Sabin%2C+Taylor+Deckert%2C+Katrina+Senebouttarath+and+Delano+Kraig.
Photo by MATC Mothership
Dino-Might Game Jam 2024 team! Left to right: Kevin King, Arinmir Sabin, Taylor Deckert, Katrina Senebouttarath and Delano Kraig.

The Global Game Jam is an international game jam that takes place annually. More than 130 counties participate in the event, and over 70,000 games have been created so far. A game jam is an event where participants have to make a game from scratch within a short time frame. Participants can be designers, programmers, and artists at any level of learning. It’s a great way to learn new skills or practice!

This year the Global Game Jam took place from January 26-28, and MATC was a location in Milwaukee for participants. Players started on Friday at 5 p.m. and had 48 hours to make a game! MATC was open 24/7 for people to stay overnight as they worked. In total, there were 29 participants and 8 games made.

The jam kicked off with a presentation where participants gathered to watch this year’s keynote speakers. This is when the theme was revealed as well. The theme was: “Make Me Laugh!” Soon, teams were forming and games were starting. Each team separated into a computer lab and got to work. Three teams formed on campus, and a few teams formed off campus to participate virtually. Night one started on a strong note, with many of the participants staying up late into the night…or rather early the next morning.

Day two was a busy day for everyone. Teams worked well together, games were coming along, and it was overall very productive. People worked late into the night, fueled by energy drinks and determination. Throughout the event, participants were surprised with breakfast, pizza, and other kind gestures of support from fellow students and the community.

The next morning, each team worked hard to finish their games as quickly as possible. Without fail during any game jam, things inevitably go wrong at this point. Despite challenges, participants worked hard to navigate through any issues, turning stressful moments into memorable experiences in a supportive environment. The deadline for finishing was 5 p.m. sharp! After that, the showcase started. Each team got an opportunity to show their work, and Mothership was live streaming so anyone could tune in. All eight games were presented. It was a great showcase, full of laughs and encouragement. Thank you to everyone who tuned in to watch!

Overall, everyone who participated this year did awesome and they should all be proud of themselves. A game jam can be stressful and tiring, but it’s highly rewarding and a great learning experience. A heartfelt thank you to CSG Program Director Michael Anderson for organizing the jam, Game Club for providing snacks, Mothership for live streaming, and every supporter who contributed food. This year’s Global Game Jam was a great success, and a testament to the incredible creativity, collaboration, and perseverance from the students at MATC.

The Global Game Jam is an international game jam that takes place annually. More than 130 counties participate in the event, and over 70,000 games have been created so far. A game jam is an event where participants have to make a game from scratch within a short time frame. Participants can be designers, programmers, and artists at any level of learning. It’s a great way to learn new skills or practice!

This year the Global Game Jam took place from January 26-28, and MATC was a location in Milwaukee for participants. Players started on Friday at 5 p.m. and had 48 hours to make a game! MATC was open 24/7 for people to stay overnight as they worked. In total, there were 29 participants and 8 games made.

The jam kicked off with a presentation where participants gathered to watch this year’s keynote speakers. This is when the theme was revealed as well. The theme was: “Make Me Laugh!” Soon, teams were forming and games were starting. Each team separated into a computer lab and got to work. Three teams formed on campus, and a few teams formed off campus to participate virtually. Night one started on a strong note, with many of the participants staying up late into the night…or rather early the next morning.

Day two was a busy day for everyone. Teams worked well together, games were coming along, and it was overall very productive. People worked late into the night, fueled by energy drinks and determination. Throughout the event, participants were surprised with breakfast, pizza, and other kind gestures of support from fellow students and the community.

The next morning, each team worked hard to finish their games as quickly as possible. Without fail during any game jam, things inevitably go wrong at this point. Despite challenges, participants worked hard to navigate through any issues, turning stressful moments into memorable experiences in a supportive environment. The deadline for finishing was 5 p.m. sharp! After that, the showcase started. Each team got an opportunity to show their work, and Mothership was live streaming so anyone could tune in. All eight games were presented. It was a great showcase, full of laughs and encouragement. Thank you to everyone who tuned in to watch!

Overall, everyone who participated this year did awesome and they should all be proud of themselves. A game jam can be stressful and tiring, but it’s highly rewarding and a great learning experience. A heartfelt thank you to CSG Program Director Michael Anderson for organizing the jam, Game Club for providing snacks, Mothership for live streaming, and every supporter who contributed food. This year’s Global Game Jam was a great success, and a testament to the incredible creativity, collaboration, and perseverance from the students at MATC.

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